Close to 50 Participants in the ‘Active Strategies for Education on the SDGs: Gamification and Escape Rooms’ Online Course

This course addresses the principles of gamification, the application of the Sustainable Development Goals (SDG) in training programs, and concepts such as educational escape rooms and Breakout EDU. Technological and analog resources for gamification are also covered, in addition to practical knowledge via the design of activities based on gamification. This course is 20 hours long and given online, over Google Meet, on February 15, 17, and 18, as well as March 2, 2021, from 17:00 – 19:00 Central European time.


Further information about this event is available by clicking ESPAÑOL, to see the Spanish version of this blog.